IGT 1Q 2010 Conf Call
- One less week in the quarter negatively impacted the quarter by $22.4MM of revenues
- New accounting for converts increased their share count
- Gaming operations continued to feel the negative impact from the economy and mix shift of the install base
- Excluding the interest benefit margins would have been 57%
- Average win per day of $49/day
- Domestic Product sales
- Product sales margins increased 200 bps due to lower material costs and mix shift to higher margin units
- While they continue to have limited visibility on replacement units they do feel like replacements have reached a trough
- 2,500 new units shipped and 3,000 replacement units
- 92% of machines shipped where AVP
Q&A
- Other income line: Interest income = 16MM, Interest expense: $43.2MM, other is $1MM
- How much of the decrease in yields came from mix shift vs. just normal seasonality?
- Hard to say, probably mostly due to seasonality but definitely some mix shift
- Know that new and expansion units will be off materially in FY2010, assume a decent increase in replacements, but visibility is fairly limited on that front
- Server based feedback from MGM/ Interest from other operators
- Aria is very pleased with the way the floor is playing
- Significant interest in their T1 product which they have
- SG&A and R&D where very low in the quarter, why isn't that going to continue and why isn't IGT going to do over a $1 in EPS this year?
- R&D Q1 is naturally lower since the team is pre-occupied with G2E. R&D over time will run at a couple hundred MM.
- SG&A had $3MM of deferrals with new compensation plan that positively impacted the Q
- The real answer is there are no new units shipping in the balance of the FY year, and SG&A and R&D will both be higher, so $1 is a pipe dream
- "Still experiencing a fair amount of mix shift in game operations so there should be continued pressure on yields. Customers are still conservative on their replacement orders"
- Ship share in the quarter?
- Won't know until everyone else reports, but think that they are around 40% on the replacement side, and north of 50% for new and expansion units
- Mix of MLD was the same q-o-q.
- Remainder of the Aria floor should be all SB by June
- More focus on applications vs infrastructure spending compared to prior years
- Yield on IGT's install base (game ops) should continue to stabilize but trend lower due to mix, until they see the impact from new games like Sex in the City
- On the replacement side their just isn't a lot of visibility in demand "shouldn't have a hockey stick increase" and need a pretty significant increase to simply offset the decline in new openings and expansions
- They will also be more prudent in their deployment of game operations capital, and are ok with adding higher ROI but still lower "yielding" units to the install base
- Guidance for international?
- See improvement in Europe and Latin America, stability in South Africa/ Australia/UK. They aren't forecasting any huge improvements though for international shipments but sounds like they are forecasting some improvement
- Timing on IL VLT shipments:
- 2011 event before they see shipments, still need a central system and lots of things to do
- Alabama exposure?
- Have 3,600 units in that market (Victoryland and Country Crossing) and have $100MM tied up in that market
- Lower ASPs could be partially due to volume discounting and G2E promotions
- Think that their Wheel products will continue to play well despite new competition from BYI